Patch Notes – September 30, 2011

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Published on: September 30, 2011


Sullon, Tallon and Vallon x4 raid zones (challenge versions)

  • Many of the adds in the boss encounters now have reduced health.

Sullon, Tallon and Vallon x4 raid zones (non-challenge versions)

  • In the non-challenge instances of these raid zones NPC bosses now have less health and do somewhat less damage with their melee attacks and spells.

Temple of Rallos Zek: Foundations of Stone [Challenge]

  • The damage from the breath weapons that the Statue of Rallos Zek uses is easier to mitigate. The statue of Rallos zek will wait a couple of seconds after it says its text before casting retaliation of zek on itself.

Tallon’s Stronghold [Challenge]

  • General Aakita and Utehk have less maximum health.

Great Divide and Eastern Wastes

  • Crit bonus has been removed from all overland mobs. Critical mitigation is no longer required to survive.

Kael Drakkel: Throne of Storms Heroic

  • This zone no longer requires critical mitigation to survive.

Kael Drakkel: Temple of Rallos Zek Heroic (non-challenge)

  • This zone no longer requires critical mitigation to survive.


  • The chillborn katar is no longer lore.
  • Fixed an issue with Visionary Mesmer’s Leggings.


  • Fixed a bug with quests that have long expiration timers being removed from your quest journal too early.

Patch Notes – September 28, 2011

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Published on: September 28, 2011


  • Temple of Rallos Zek non-challenge BP mitigation values should be fixed.
  • Temple of Rallos Zek non-challenge BP crit mit should be at 34%.
  • Talisman of the Ethernauts should work for real this time.
  • Fixed crit mit values on Elements of War caster legs and forearms.
  • Fixed the stats on the Feinting Dagger of the Cunning Gambit and Feinting Blade of the Cunning Gambit.

Patch Notes – September 27, 2011

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Published on: September 27, 2011


  • The House Rating System has been modified to use the median value of all ratings instead of a simple average.
  • This will reduce the effect caused by players leaving extremely low or extremely high values that are outside of the norm for that house.


Kylong Plains

  • Gregor Footstomper, Warlord Di’Ouz, Gorguolatha and Widow Mistress Xalthira in Kylong Plains should now drop treasure.


  • All Griffin flight paths in Nektulos will now function properly.


  • Fixed an issue where the incorrect leg shader would appear when wearing kilts.
  • The Deepwater Researcher’s Sigil can no longer be traded.
  • Kael and Drunder group BPs have been modified to better fit within the progression.
  • Temple of Rallos Zek Raid Hard mode BPs have had their power increased.
  • Fixed the focus effect for Hard mode Illusionist robes.
  • Simmering Odachi of Feverous Advance now properly displays as a Fabled item.
  • Fixed crit values on Hard mode Drunder belts.
  • Velious instance rare loot has been rebalanced.

Patch Notes – September 22, 2011

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Published on: September 22, 2011



  • All Challenge mode raids have had overall health for non-boss NPCs decreased by 25%.

Sullon’s Spire x4 raid [Challenge Mode]

  • Aaranae Acrimae: She no longer speeds up the recast of Force of the web as the fight goes on.

Temple of Rallos Zek x4 Raid [Challenge Mode]

  • Supreme Imperium Valdemarr and the Statue of Rallos Zek now have significantly fewer hit points.

Vallon’s Tower Raid [Challenge Mode]

  • Lichlord Skulldugger fight: Greater deathknights have less health. Maalus will not cast irrevocable death as often on players during his portion of the fight. Once you have completed the initial ring event, you only have to defeat Byzola on subsequent pulls. Gozak’s Essence now has less maximum health.

Estate of Unrest

  • The Festering Hag should not destroy your group’s armor if you progress through the zone naturally after having left the instance previously.

Freeport South

  • A Juggernaut taskmaster will no longer path into the walls in South Freeport.


  • The Coldain Prayer Shawl and the tradeskill AA conservation of mass are now more clearly explained and will only activate when a pristine combine is completed.


  • The wizard epic quest weapon “The Dragon’s Marrow” should be back the way it was before GU61.
  • The Deepwater Researcher’s Sigil can no longer be traded.


  • The old rewards for the quest, “A More Dangerous Game! Test of Mastery!” should be attainable once more.
  • Changed the drop rate for the Snuffing the Fireknight pages from Faydwer that are used to begin the Cloak of Flames quest. On average, it should now require 50 kills per zone to receive all the pages from that zone.

Patch Notes – September 20, 2011

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Published on: September 20, 2011


Citadel of V’uul

  • Overall health of trash and boss encounters has been lowered.


  • Added a unique house ID number to saved house layout files. This can be used to identify a file from one house that has the same zone as another house.
  • NOTE: Old version 5 files should still be loadable. New saved files will be version 6 and include the unique ID.


  • Kingdom of Sky “Cloud Mount” questline rewards have had set bonuses re-added to them. This set bonus should work with the new and old quested items. Classes that cannot acquire the specific pieces have also been removed from each item.
  • Elements of War weaponry should now have more lenient class restrictions.
  • Son of Blades and Spreading Shadows should proc correctly.
  • Brock’s Thermal Shocker is attainable in game once more. Players who have already completed the quest “Find Gingus” should be able to get the Thermal Shocker from the Shady Swashbuckler.
  • The Soulshattering Band is no longer equipable by Fighters and Scouts.


  • Quest Demonstration of Loyalty should now update properly in Nektulos Forest.

Patch Notes – September 15, 2011

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Published on: September 15, 2011


Plane of War

  • Players may now enter the plane of war, once someone on the server has defeated all 3 demigods of war (Sullon, Vallon and Tallon Zek) in challenge mode.

Drunder x4 raid zones

  • Players can now enter the challenge mode Drunder x4 raid zones without having killed the previous demi-god in challenge mode.

Sullon’s Spire x4 raid [Challenge Mode]

  • Aaranae Acrimae: Her adds have less health. The rage devourer no longer casts the aoe multistrike.

Tower of Frozen Shadow

  • Tserrina Syl’Tor should now more reliably react to players attempting to remove her curse.
  • Tserrina Syl’Tor should now drop secondary items more often.
  • The tower should now react appropriately if you leave the zone after having killed bosses and return at a later date.


  • Fixed an issue with multi attack after 500, and the flurry conversion for haste after 200.


  • Accessories should now start seeing crit starting with necks at 60 and cloak, waist, and charms at 70.
  • Many cloaks have had their appearance restored.
  • Many heritage rewards are once again No-Sacrifice and No-Transmute.
  • Sentinel’s Fate adornments should once again be able to adorn Sentinel’s Fate armor.
  • Wearing a Kilt and the Blessed Brewday Boots together will no longer cause the legs to disappear.
  • The Twin Calamities should once again be able to be wielded in either hand.
  • Overland named item drops in Kunark should be tradeable.
  • Kingdom of Sky quest armor sets should be returned to legendary. More changes to come… Item sets and Class specific restrictions!
  • Fixed some Elements of War shield items that had crit values too low.
  • Meshwork Mantle, Mantle of Patience, Shoulder Pads of Frenzied View, and Shoulder Pads of the Thicket should now properly equip in the shoulder slot.


  • The dwarven backpack in Butcherblock, used for the quest “A Missing Package” will no longer disappear if it has been recovered by too many adventurers.
  • The Barren Sky: The NPC required for the quest, Blood of the Brood, the Vultak scroll-bearer has been reduced in difficulty. He also now awards alternate advancement experience.
  • The mission “Tower of Frozen Shadow: Shadowed Corridors – Library Facilitarians” should now only require killing 5 targets.

Patch Notes – September 13, 2011

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Published on: September 13, 2011



  • Creatures found within Kylong Plains, Kunzar Jungle, Fens of Nathsar and Jarsath Wastes are once again dropping items.

Stonebrunt Highlands

  • Vreshana Kestral will no longer send characters to The Palace of Roehn Theer if they opt not to go.

Tower of Frozen Shadow (X2 Raid)

  • Bosses should now drop pure primal velium shards when defeated.

The Tower of Vuul (X2 Raid)

  • Bosses should now drop pure primal velium shards when defeated.

Elements of War

  • The buff package Ire of Zek was incorrectly displaying crit bonus. The actual buff should read “Ire of Zek grants 150% Critical Bonus and 150% Critical Avoidance. This includes innate Crit Bonus.” Nothing on the buff package has been changed except for the description.


  • Successfully countering the Far Seas Innovation event while crafting now has a chance to reward you with a Seed of Growth, and Far Seas Tokens are no longer a possible reward.
  • The Lucky Wolf Paw from the introductory crafting quest is no longer incorrectly flagged as Legendary.


  • Many cloaks that had solid white appearances or no appearance at all should now have a valid appearance.
  • Adornments of any level that grant Strength, Agility, Intelligence, Wisdom, Multiattack, Spell Reuse, Spell Casting Speed, Haste, and Ability Mod should now be usable in the charm slot.
  • Golden Path adornments now have no level requirement.
  • Quested adornments should no longer make the items they adorn no-value.
  • Torklar’s Battlehammer can now be used by all fighters and priests.
  • Velious rare spawns and Elements of War items that had their crit reduced should be back to normal now.
  • The Longarm Bow and The Bow of the Underfoot’s ranges should be back to normal.


  • The Empowered Ghoulbane should be available on the Shady Swashbuckler in Nektulos Forest for those who have completed the quest “Ghoulbane Empowered”.
  • Ginwyss at T’Vatar Outpost will now properly complete The Missing Recruit quest in Darklight Woods.
  • The Brigand Epic is no longer gated at the Madame Dulcine section requiring robes or boxes.

Patch Notes – September 8, 2011

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Published on: September 8, 2011


Silent City: The Delving Dead

  • If you have completed all the collection quests for the Delving Dead, you can now find an explorer within the zone that will reward you for your efforts!


  • Critical chance should no longer appear on items below level 80.
  • Treasured items between 40 and 69 have been rebalanced.
  • War Runes are now heirloom.
  • Legslot items that did not have a valid appearance should now be less revealing.


  • The Essence of Fear and the mass of iksar spirits necessary for the quest “The Name of Fear” should now be visible within the Shard of Fear.

Patch Notes – September 7, 2011

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Published on: September 7, 2011


Pedestal of Sky

  • Fixed the missing geometry in this zone.

Foundations of Stone [Challenge]

  • The blink portion of Icy Snap AOE that the Statue of Rallos Zek casts will now only blink players a max of 2m, and will only affect players a certain distance away from the statue, not players close to it.

Sullon’s Spire x4 raid [Challenge Mode]

  • Aaranae Acrimae: Her debuff to max health and mana is greatly reduced. Leechweb does less mana damage on its initial hit.

Elements of War

  • Bosses in Elements of War are now immune to those with revive sickness.


  • Creatures that stopped dropping items should once again be dropping loot.

The following zones no longer require critical mitigation to survive:

  • Iceshard Keep Heroic
  • Tower of Frozen Shadow: Shadowed Corridors
  • Tower of Frozen Shadow: Umbral Halls
  • Tower of Frozen Shadow: Haunt of Syl’Tor
  • Forgotten Pools
  • Hold of Rime: The Ascent
  • Hold of Rime: The Fortress Spire
  • Crystal Caverns: Collapse


  • Tradeskilled cloaks have had their original appearances restored.
  • Power on Mastercrafted items has been bumped up some.


  • The Talisman of the Ethernauts should once again allow the wearer to see hidden collectibles.
  • Added wand drops to Velious raid/heroic dungeons.
  • Mages and priests should now start with a wand.
  • Gathered Orbs should once again be able to be added to the Gathered Orbs collection.
  • A few collectible charms out of Lavastorm should be collectible once more.
  • Charms that lost their equip slots should have them again.


  • Quest rewards for the quest “Beardback’s Hit List” have been moved to the quest “The Ember Hive”.
  • The Avatar of Valor in the quest “The Trials of the Truthbringer” should now present much more of a challenge!
  • The charm rewards for the quest “The Fallen Swords: All Roads Lead To…” are now properly No Trade.
  • Blood of Decorin Bonewing: The Blood of Decorin Bonewing should now properly remove itself from your inventory.


  • Players below level 85 can no longer purchase Alternate Advancements in the Heroic Tree.

Patch Notes – September 1, 2011

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Published on: September 1, 2011


Silent City: The Delving Dead

  • Levels below 90 should actually have collections.


  • Appearances on some tranquil threadbare crafted armor have been updated.
  • The Scroll of Fire Seeds is now heirloom rather than no trade.


  • Djinn Bracelet of the Sky can once again be placed in your mount tab.
  • The Sublime Staff of Deathdealing should now be classified as a staff and do crushing damage.
  • Items with the effect “Dragonslayer’s Fury” should now correctly proc.
  • Many charms that were missed in the update should now be updated.
  • Elements of War hard mode items have been bumped up in power (Known issue about resists not showing. This is being looked at.)
  • Updated the following zones that were missed in GU61 launch:
    • Shard of Hate
    • Icy Keep: Retribution
    • Tomb of the Mad Crusader
    • Palace of the Ancient One
    • Ykesha’s Inner Stronghold
    • Zarrakon’s Abyssal Chamber
    • Odus North Raid Mobs
    • Odus South Raid Mobs


  • When a priest or mage casts a spell that makes a melee attack, such as the priest melee attack AAs, it will turn on melee autoattack instead of ranged autoattack.


  • Ghoulbane Empowered: The Empowered Ghoulbane is attainable once more.

Sentinel’s Fate Raid Progression
Lair of the Dragon Queen
Abominable Laboratory
The Palace of Roehn Theer
The Vigilant: Final Destruction
The Icy Keep: Retribution
Underfoot Depths
Sentinel's Fate Contested

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